martes, 9 de diciembre de 2014
Personajes 3D WIP
Concepts, Escultura en ZBrush, Texturado (Maya, Blender, UVLayout, Mari), Seteo Blender y Maya, Renders (Maya, ZBrush y Marmoset Toolbag). Retopología (Topogun)
Duke Nukem WIP
Etiquetas:
3D,
Blender,
bocetos,
cartoon,
character design,
draw,
illustration,
ilustracion,
Maya,
Modelado,
Modeling,
Render,
rigging,
Shaders,
Texturado,
Texturing,
Video Game,
ZBrush
lunes, 27 de enero de 2014
Berb - 3D animation
This is a compilation of some animations a made for an old student short film.
Character design, story, modeling, texturing, rigging, setup an modeling was made by myself.
Software: Autodesk Maya (I love this soft).
Character design:
Video:
Character design, story, modeling, texturing, rigging, setup an modeling was made by myself.
Software: Autodesk Maya (I love this soft).
Character design:
Video:
Etiquetas:
3D,
Animacion,
animation,
cartoon,
character design,
dibujo,
draw,
facial expresion,
Modeling,
rigging,
Short film,
sketchs,
Texturing,
Unwrap
3D animation
This animations are made when I work in RiseStudio, using Autodesk 3DStudio MAX.
I made some modeling, any unwrap and textures, all the rigging and setup and all the animations.
I made some modeling, any unwrap and textures, all the rigging and setup and all the animations.
domingo, 26 de enero de 2014
WIP - 3D Game Character
Etiquetas:
3D,
3DStudio MAX,
bocetos,
character design,
Game,
illustration,
ilustracion,
Ladrón,
Low Poly,
Maya,
Modelado,
Modeling,
props,
Thief,
Video Game,
ZBrush
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